A game where people can be trusted or not! Based from many games, puzzles, and dilemmas and put together like a game show. It’s possible multiple contestants win, one contestant wins, or none win, you’ll see! 1,000,000 [name_u]Berry[/name_u] Bucks (the universal currency for this crazy game) are up for grabs but first it’s time to make the contestants! Ages, hometowns. occupations, etc. are up to you.
Host: Give whatever name you want but make at least one part of the name whimsical in game-show style and another part very normal.
Contestant 1: First or middle name must be the name of a hero (or that hero’s real named alter ego if the hero doesn’t go by their real name).
Contestant 2: First or middle name must be the name of a villain (or that villain’s real named alter ego if the villain doesn’t go by their real name).
Contestant 3: No part of the name can contain the letter A.
Contestant 4: No part of the name can contain the letter E.
Contestant 5: No part of the name can contain the letter I.
Contestant 6: No part of the name can contain the letter O.
Contestant 7: No part of the name can contain the letter U.
Contestant 8: Lesser common spellings of names popular on Nameberry.
Contestant 9: Double-barrel first name but everything else is your choice.
Contestant 10: Double-barrel middle name but everything else is your choice.
Contestant 11: Hyphenated last name but everything else is your choice.
Contestant 12: Popular in a country you haven’t visited, but would most like to visit.
Contestant 13: Must include names of TV characters that stand out to you, but not so much that they feel too exclusive to the character.
Contestant 14: Invented names; can be invented in fiction, invented in pop culture, invented on Nameberry, or just simply names you know are made up.
Contestant 15: Names that aren’t insanely unusual, but you still feel you’d never use.
Contestant 16: Whatever you want!
CHALLENGE 1: This one doesn’t eliminate anyone per sé, it’s just a question asking why each contestant needs the 1,000,000 [name_u]Berry[/name_u] Bucks. Each contestant will answer but it doesn’t mean the answer is honest. [name_m]Roll[/name_m] D20 for how they answer, then roll again for whether they’re being truthful or secretly lying! If you get even, they told the truth but if you get odd, they’re lying for their devious reasons hehehe.
Answers
- States they need the money to pay off a long-standing debt.
- States they need the money to avoid getting in debt.
- States they need the money to remodel their home, which is in dire need of upgrading.
- States they need the money to help pay for medical bills for a loved one.
- States they need the money to help pay for medical bills for their pet.
- States they need the money to fund their higher education needs.
- States they need the money to go on a vacation, but that they haven’t been on a nice vacation in years.
- States they need the money to start up a small local business to help people.
- States they need the money to fund for their older relatives to have a good place to live.
- States they need the money to fund for their younger relatives to follow their dreams.
- States they need the money to rebuild their lives after losing much of it in a robbery.
- States they need the money to get the new car they’ve been wanting after damage on their old one.
- States they need the money to help with an organisation.
- States they need the money to build their family, whether by pregnancy or adoption.
- States they need the money to pay for a dream wedding.
- States they need the money to get out of the poverty line.
- States they need the money to save a local hotspot from closing.
- States they need the money to provide better resources at their workplace.
- States they need the money to help local kids’ sports teams.
- States they need the money to fund for a creative interest they’ve dreamed of pursuing.
CHALLENGE 2: [name_m]Roll[/name_m] this Dice for the contestant the group found the least trustworthy. That player will be eliminated. However, as a token of revenge, the host announces the eliminated player gets to choose someone to eliminate with them. [name_m]Roll[/name_m] the dice again for who gets eliminated with them (roll again if you get the same number twice).
CHALLENGE 3: The Host divides the remaining players in 7 face-offs. Go to this Team Generator, add the 14 remaining people into the generator, and set the number of Groups to 7. Whichever name is listed first is the Taker and takes a slip of paper that reads “Innocent” or “Guilty” and doesn’t show the other person. The other person is the Guesser. [name_m]Roll[/name_m] D4 for how many are Guilty and pick who is Guilty for this challenge. Naturally, the Takers will try to convince the Guessers they’re [name_m]Innocent[/name_m]. [name_m]Roll[/name_m] a dice and if it’s odd, the Guesser believes the Taker is Guilty but if it’s even, the Guesser believes the Taker is [name_m]Innocent[/name_m]. If the Guesser is incorrect, then they are eliminated from the game. If the Taker is correctly guessed as Guilty, then they are eliminated from the game. All others not eliminated (including Guessers correctly guessing an [name_m]Innocent[/name_m] Taker) will move on to the next challenge.
CHALLENGE 4: This challenge is a lot more chill, in fact the players won’t know it’s a challenge! Host will kick back and allow contestants to talk. They have a little small talk about themselves and the game to get to know one another more. [name_m]Roll[/name_m] D12 for four little events in this challenge. The 16-sided dice will return, but reroll if you get the number of an eliminated contestant.
Small Talk Events
- (D16) rambles a lot about their life while (D16) rarely speaks, making both look suspicious for different reasons.
- (D16) cries after discussing a life story. Many of the contestants feel bad but (D16) secretly thinks the crying was faked.
- (D16) talks too much about the game show and not enough about life outside it, seeing overly strategic.
- (D16) is very calm and comfortable, enjoying talking about life.
- (D16) and (D16) glare at each other a lot, especially while the other one is talking, and both want the other one to leave the game.
- (D16) goes on a glorious speech about how it’s for the experience and not just the money, and talks a lot about life experiences.
- (D16) admits to not being the most moral person in the game but insists admitting is the point of honesty and that they deserve to be trusted regardless.
- (D16) won’t stop interrupting (D16) while the latter is speaking. The latter wants the former to go but the former insists on interrupting because the story was a lie anyway.
- (D16) tells a thoughtful story but ends it stating exactly who they do and don’t trust.
- (D16) backs up their previous reasoning on why they want the money and gives a more detailed explanation for it.
- (D16) accuses (D16) of contradicting themselves.
- (D16) talks a lot about being lonely in life but thanks (D16) for feeling like a good person they’d want to befriend after the show.
What they don’t know is that they’ve been secretly tracked during the telling of their stories as to how many times they lied. [name_m]Roll[/name_m] D20 for how many lies they told during the small talk challenge, and the player with the most amount of lies are out. If there’s a tie, all tied for the most are out.
CHALLENGE 5: The host will talk to the eliminated players for this one. All eliminated players have a little game show fun of their own and Spin the Wheel! [name_m]Add[/name_m] remaining players on the Wheel and every time it lands on a player, that person is eliminated. [name_f]Do[/name_f] this until there are 4 people left. If there are 4 or fewer players remaining at this Challenge, the person whose first name is alphabetically first gets a free +2 points! Those will be used for the next challenge.
CHALLENGE 6: Now it’s the Host’s Turn to judge! The host decides whether each remaining contestant’s story about why they wanted to win money is true or false. [name_m]Roll[/name_m] D10 for each contestant, this will determine the rating between 1 to 10 on how honest the host thinks the reasoning is. 10 is most honest while 1 is most dishonest. If the +2 points twist was ever implemented, add that to the person’s score. The two (or one if three people are left in your game) with the lowest scores are eliminated. [name_m]Add[/name_m] 20,000 [name_u]Berry[/name_u] Bucks to the pot if the host eliminated someone who lied about their reasoning at the beginning. Subtract 20,000 [name_u]Berry[/name_u] Bucks to the pot if the host eliminated someone who told the truth about their reasoning at the beginning. (If both eliminated this challenge were honest, remove 40,000 and if both were liars, add 40,000.) In the case that the host eliminated one honest person and one liar, leave it as is.
CHALLENGE 7: It’s the Final Two! The two players are so close now to winning the money. However, the host announces it’s a Split or Steal. In this dilemma, both contestants will decide secretly whether they want to split the [name_u]Berry[/name_u] Bucks half-and-half or whether to be risky and have all the money for themselves. If both contestants choose Split, they each walk away with half of the loot. If one chooses Split and the other chooses Steal, the Stealer wins all the money while the Splitter wins nothing. But if both choose Steal, they both win nothing in the end and everyone loses. [name_m]Just[/name_m] for a little thrill, roll a D8 twice for what thoughts these players have before making their decisions.
Thoughts
- (Player) wants to Split but is sensing (Opponent) only wants to steal no matter what, so (Player) is pondering whether to block that by choosing Steal.
- (Player) is really tempted to Steal, having eyes on the prize but is nervous about revealing that to (Opponent).
- (Player) thinks (Opponent) is generous enough to choose Split and would be shocked if (Opponent) actually chose Steal.
- (Player) is really going back and forth on a decision and still has no idea what (Opponent) would do.
- (Player) ignores (Opponent) and bases the decision on their own thoughts.
- (Player) is thinking about stealing, not because of greed for the money or to block (Opponent) from stealing; but rather because they think (Opponent) doesn’t deserve to win.
- (Player) has a gut instinct on what to pick, but is having second thoughts.
- (Player) stares a lot at (Opponent), barely breaking eye contact.
Now it’s time for their final decisions! Both players have wrote down “Split” or “Steal” on a paper and given them to the Host. [name_m]Roll[/name_m] the dice again, even means the contestant chose Split and odd means they chose Steal. [name_m]Feel[/name_m] free to write any reactions if you want, alongside what happened with the money (whether anyone won it).