I was just interested in getting some thoughts on this.
As I’ve been working on my drafts of my current project, whenever the subject of a date or month came up, I’ve just based it on the months/seasons of the Gregorian calendar in the northern hemisphere. So the story starts in mid-[name_f]May[/name_f], my MC’s birthday is [name_u]July[/name_u] 23, there’s a holiday mentioned that takes place in fall for harvesting… you get the idea. Initially, I did this out of habit, but I kept it for the sake of ease. Now I’m finding myself scratching my head about it though because I’ve realized that having the months [name_u]July[/name_u] and [name_u]August[/name_u] are dependent on there being a [name_m]Julius[/name_m] [name_m]Caesar[/name_m] and [name_m]Augustus[/name_m] in this world.
And don’t even get me started on years. Where do I begin counting? If I make the year 1550 (to pick a random date), will it lead people to assume that the knowledge and technological advances in the world are exactly the same as it was in Europe in 1550? (At the moment, there are simply no discoveries/inventions that were dependent on an industrial revolution as one has not happened yet). I haven’t even touched years yet, although I probably will eventually because my MC is a history nerd and someday will have to talk about the Treaty of such-and-such-year. I’ve just been avoiding it.
If there are any other world builders out there, I’m curious how you address dates/months/years in your world!