I’ve thought about making a Survivor[name_f][/name_f] NB game long after making The Amazing Race[name_f][/name_f] (with even more parts than just this). And yet, I hadn’t actually done so until now. This is based on the show.
[name_f][/name_f][name_f][/name_f]
[name_f][/name_f]TRIBES
[name_f][/name_f][name_m]You[/name_m] choose the location of your game. Use Google Translate[name_f][/name_f] to translate the words into your tribe names. [name_m]Tribe[/name_m] names are often derived from words in the location’s language or are named after places in the location. [name_m]Roll[/name_m] D4[name_f][/name_f] for what the tribe names will be.
[name_f][/name_f]1: Names are translated from virtues.
[name_f][/name_f]2: Names are translated from animals.
[name_f][/name_f]3: Names are translated from plants.
[name_f][/name_f]4: Names are translated from elemental.
There will be 8 castaways on each tribe. Gender divide must be even but you choose genders. Ages, locations, and occupations are your choice.
[name_f][/name_f][name_f][/name_f]
FIRST TRIBE
[name_f][/name_f]1: Has a timeless name.
[name_f][/name_f]2: Also has a timeless name, but is born from a different generation than the person above.
[name_f][/name_f]3: Has a common but not top 10 first name in your area. Has a common but not quite filler middle name.
[name_f][/name_f]4: Uncommon first and middle name but common last name.
[name_f][/name_f]5: Names you find “strong and brave”.
[name_f][/name_f]6: First and middle names are both word names, but one of the word names is in a different language.
[name_f][/name_f]7: Has a name you feel fits the location’s culture.
[name_f][/name_f]8: Whatever you want!
SECOND TRIBE
[name_f][/name_f]1: Has a common first name but uncommon nickname.
[name_f][/name_f]2: Has surname-names and a last name that is hyphenated.
[name_f][/name_f]3: Has a “boomer” name.
[name_f][/name_f]4: Has a “Gen X” name.
[name_f][/name_f]5: Has a “millennial” name.
[name_f][/name_f]6: Has a “Gen Z” name.
[name_f][/name_f]7: First name is unique. Middle name is shared with another castaway but spelled differently.
[name_f][/name_f]8: Whatever you want!
Now in this game, there’s two tribes as you can see above. For the pre-merge (before the tribes merge into one tribe and everyone plays for themselves), whichever tribe loses must send home a member. At merge, it can be anyone in he merged tribe. [name_f]In[/name_f] all eliminations, roll a D12[name_f][/name_f] for how they got eliminated. [name_m]You[/name_m] may choose who leaves or let it decide randomly.
[name_f][/name_f][name_f][/name_f]Pre-Jury Stage Elimination reasons
[name_f][/name_f]- [name_f][/name_f]
- They were successfully blindsided by (two tribe members of your choice), who managed to rally votes against them. [name_f][/name_f]
- They unsuccessfully tried to blindside (you choose), and that person found out and convinced the tribe they were untrustworthy. [name_f][/name_f]
- It was a close vote between them and (you choose) but one of the people (you choose) who promised not to [name_f][/name_f] vote for them secretly flipped their vote. [name_f][/name_f]
- They were considered an easy vote due to perceived challenge weakness. [name_f][/name_f]
- They were not the initial target for votes, but the initial target (you choose) played a Hidden Immunity Idol, which negated the majority of votes, sending them home instead with the second-most votes. [name_f][/name_f]
- They overstrategised and played too hard, making people perceive them as an early threat. [name_f][/name_f]
- They weren’t the initial vote, (you choose) was, but they flubbed the questions at Tribal [name_m]Council[/name_m] and blew up their game badly enough to be voted off. [name_f][/name_f]
- They were not someone that anyone wanted to align with anymore. [name_f][/name_f]
- They trusted the wrong person and were betrayed in a shocking elimination. [name_f][/name_f]
- They were believed to have a Hidden Immunity Idol or an advantage in possession and the tribe wanted them gone. [name_f][/name_f]
- They weren’t voted off [name_f][/name_f]— they were medically evacuated. [name_f][/name_f]
- They weren’t voted off [name_f][/name_f]— they quit the game. [name_f][/name_f]
[name_f][/name_f]
Episode 1: [name_m]Roll[/name_m] the dice; if it’s odd, the first tribe has to eliminate a member. If it’s even, the second tribe must eliminate a member. During this episode, a player (you choose) talks about their life and two players (you choose) consider becoming allies. Tribes build their shelters.
[name_f][/name_f]Episode 2: [name_m]Roll[/name_m] the dice; if it’s odd, the first tribe has to eliminate a member. If it’s even, the second tribe must eliminate a member. During this episode, a player (you choose) finds the Hidden Immunity Idol, which can protect them from being voted off after votes are cast but before they’re read. Another player (you choose) fishes and a player (you choose) makes a fire.
[name_f][/name_f]Episode 3: [name_m]Roll[/name_m] the dice; if it’s odd, the first tribe has to eliminate a member. If it’s even, the second tribe must eliminate a member. During this episode, two players (you choose) bond closer while a player (you choose) is worried about being outcasted.
[name_f][/name_f]Episode 4: [name_m]Roll[/name_m] the dice; if it’s odd, the first tribe has to eliminate a member. If it’s even, the second tribe must eliminate a member. During this episode, a player (you choose) confesses a lot about how they were unhappy with the last elimination whereas another player (you choose) feels bad, but wanted that person to be out anyway. Two players (you choose) have a minor argument while another player (you choose) has considered working with a player (you choose) now.
[name_f][/name_f]Episode 5: [name_m]Roll[/name_m] the dice; if it’s odd, the first tribe has to eliminate a member. If it’s even, the second tribe must eliminate a member. During this episode, a player (you choose) is annoyed with their tribe but fighting with everything to stay. A player (you choose) makes many confessionals. Another player (you choose) is really hoping that a player (you choose) leaves soon because it’s challenging their game.
[name_f][/name_f]Episode 6: [name_m]Roll[/name_m] the dice; if it’s odd, the first tribe has to eliminate a member. If it’s even, the second tribe must eliminate a member. During this episode, a player (you choose) is still strongly supportive of another player (you choose). A player (you choose) is looking for a Hidden Immunity Idol, but is unsuccessful and is caught by another player (you choose), who is getting suspicious of them.
[name_f][/name_f]Episode 7: MERGE! All players still in the game are now on the same tribe and playing for themselves. [name_m]Roll[/name_m] D10 with the players left for who wins the Individual Immunity Challenge; that person cannot be eliminated this episode. [name_m]The[/name_m] immunity winner is grateful to win the first individual immunity, though a player (you choose, not the challenge winner) is hoping to target them when they’re not immune. A player (you choose) is just grateful to have made it to merge. Two players (you choose) who weren’t on the same tribe before are starting to find common ground and opportunities to work together in the game. (Roll D12 just like in the pre-merge as to why the next player was eliminated.)
[name_f][/name_f]