Year 1: Welcome to Hogwarts - Year 1 - Baby Name Games - Nameberry
Year 2: Welcome to Hogwarts - Year 2 - Baby Name Games - Nameberry
Year 3: Welcome to Hogwarts - Year 3 - Baby Name Games - Nameberry
Year 4: Welcome to Hogwarts - Year 4 - Baby Name Games - Nameberry
Year 5: Welcome to Hogwarts - Year 5 - Baby Name Games - Nameberry
Dear Mr/Ms/Mx (Surname):
Enclosed is the list of all necessary books and equipment for all classes for your sixth year at Hogwarts. Getting these supplies by the end of the second week of school is required, however, if you speak with your Career Advisor or Head of House, an extension may be granted depending on circumstance.
Quidditch tryouts will be listed on your common room’s message board, make sure to check there for the dates of tryouts. If you wish you play, you must try out, even if you were on the team last year. As a reminder, sixth years are allowed to have three extracurricular activities (including Quidditch), so if you are still only a part of two activities, please feel free to join a third.
This year you are eligible to become Quidditch [name_m]Captain[/name_m] or Prefect. If you meet the criteria, please see the Headmistress before the end of your first week at school to apply. Please note that Prefect also qualifies as an extracurricular activity, so if you already have three activities, you will need to drop one (or choose not to become a Prefect). If eligible, you are allowed to be both Quidditch [name_m]Captain[/name_m] and a Prefect, however, you must not have more than three extracurricular activities.
Term begins Sept 1. I hope this letter finds you well.
Yours sincerely,
[name_f]Minerva[/name_f] McGonagall
Headmistress
Year six at Hogwarts is upon us! Concerning which courses you take, those are not only by your choice, but you must have the qualifying OWL Scores to continue on. Requirements for each course are listed below:
• [name_f]Alchemy[/name_f] - E in Potions and Transfiguration
• Arithmancy - E
• Astronomy - E
• Care of Magical Creatures - A
• Charms - A
• Defense Against the [name_f]Dark[/name_f] Arts - A
• Divination - E
• Herbology - A
• History of [name_m]Magic[/name_m] - A
• Muggle Studies - A
• Mythology - A
• Potions - E
• Study of Ancient Runes - E
• Transfiguration - E
You can take a maximum of 10 courses; it is recommended to take a minimum of 3.
Now that you know what courses you are eligible to take, we also have Career Advice the first week of school, before we send you off to your classes! (These are the required NEWT scores for some of the main careers you can find in the Wizarding World, however if you have a career that isn’t listed, feel free to make up your own requirements, just make sure the class/score requirements make sense! Also, feel free to choose more than one path if you notice that the requirements are similar or the same.)
• Apothecarian - O in Potions; E in Charms, Herbology, and Transfiguration
• Broomstick Maker - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
• Gringotts Banker - E in Arithmancy, Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
• Gringotts Curse [name_m]Breaker[/name_m] - O in Ancient Runes; E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
• Healer - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, Herbology, Potions, and Transfiguration
• Herbologist - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, Herbology, and Potions
• Librarian - E in [name_m]History[/name_m] of [name_m]Magic[/name_m]
• Lost and Found - E in Ancient Runes, Charms, and Defense Against the [name_f]Dark[/name_f] Arts
• Magical Creature Breeder/Keeper/Researcher - E in Care of Magical Creatures, Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
• Magical Menagerie Worker - A in Charms and Care of Magical Creatures
• Magizoologist - E in Care of Magical Creatures, Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: Animagus Registry - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: Department of Magical [name_m]Law[/name_m] Enforcement - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, Herbology, Potions, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: Department of Mysteries (Unspeakable) - O in Charms and Transfiguration; E in Herbology, [name_m]History[/name_m] of [name_m]Magic[/name_m], and Potions; A in [name_f]Alchemy[/name_f]
• Ministry of [name_m]Magic[/name_m]: Coroner - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, Herbology, Potions, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: International Magical Cooperation - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, Herbology, Potions, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: Magical Accidents and Catastrophes - O in Charms; E in Defense Against the [name_f]Dark[/name_f] Arts, Herbology, Muggle Studies, Potions, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: Magical Beings and Rights Office - E in Care of Magical Creatures, Charms, Defense Against the [name_f]Dark[/name_f] Arts and Transfiguration; A in Muggle Studies
• Ministry of [name_m]Magic[/name_m]: Magical Games and Sports - E in Charms, Herbology, Potions, and Transfiguration
• Ministry of [name_m]Magic[/name_m]: Regulation and Control of Magical Creatures - E in Care of Magical Creatures, Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration; A in Muggle Studies
• Professional Quidditch Players - A in Charms; Requires a try-out and to have at least played Quidditch for a year in school
• Professor at a Wizarding School - O in desired teaching subject
• Wandmaker - O in Charms and Transfiguration; E in [name_f]Alchemy[/name_f], Herbology, and [name_m]History[/name_m] of [name_m]Magic[/name_m]
• Watch Wizard/Security Officer - E in Charms, Defense Against the [name_f]Dark[/name_f] Arts, and Transfiguration
Criteria to roll for Quidditch [name_m]Captain[/name_m]: you MUST have played for the previous two years in a row to qualify. If you make [name_m]Captain[/name_m], you must play the same position you played previously. Please note that just because you do not become [name_m]Captain[/name_m] does not mean you are ineligible to play!
Rolling:
1-3: Not [name_m]Captain[/name_m]
4: [name_m]Captain[/name_m]
5-7: Not [name_m]Captain[/name_m]
8: [name_m]Captain[/name_m]
9-10: Your Choice
Criteria to roll for Prefect: your grades MUST have been over a 70% (A) for EACH course last year.
Rolling:
1-3: Not Prefect
4: Prefect
5-7: Not Prefect
8: Prefect
9-10: Your Choice
Much like your fifth year, to be included on your house’s Quidditch team, you must still try out. Fret not, for just like previous years, if you were previously on the team, you do have a higher chance of rejoining!
Quidditch tryout dates are now posted in their respective common rooms. The dates are as follows:
[name_f]September[/name_f] 2 - 3: Hufflepuff
[name_f]September[/name_f] 9 - 10: Gryffindor
[name_f]September[/name_f] 16 - 17: Ravenclaw
[name_f]September[/name_f] 23 - 24: Slytherin
The first match of the year will be held on [name_m]Friday[/name_m], [name_f]October[/name_f] 27 at 5:30 p.m. sharp and the match will be:
1-2. Slytherin vs. Hufflepuff
3-4. Ravenclaw vs. Gryffindor
5-6. Hufflepuff vs. Ravenclaw
7-8. Gryffindor vs. Slytherin
(The two not-used houses) will play at 4:00 p.m. sharp on [name_m]Saturday[/name_m], [name_f]October[/name_f] 28.
If you were on the team previously, roll here (roll to see if yes/no, if yes then you choose the position you previously played):
- No
- Yes
- No
- No
- Yes
- Yes
If you weren’t on the team before, roll here (roll to see if yes/no, if yes it will list what position you play):
- Seeker
- No
- Beater
- No
- Chaser
- No
- Keeper
- No
What date did your house play their first match (Oct 27th or 28th) and who was it against? Are you Quidditch [name_m]Captain[/name_m]? Did you play?
Did your house win the match? Evens - No, Odds - Yes
Quidditch Rankings (do this even if you did not play Quidditch! [name_m]Roll[/name_m] for each slot)
[name_f]Winner[/name_f] of the Yearly Quidditch Cup:
Runner Up:
Runner Up:
Runner Up:
1-2: Ravenclaw
3-4: Gryffindor
5-6: Slytherin
7-8: Hufflepuff
Student Form
(Y5 = Fill out this information with applicable information from Year Five)
Student Name: Y5
Homeland: Y5
Year: Sixth
Blood Status: Y5
Magical Inheritances/Maladies: Y5
Looks: Y5
[name_f]Pet[/name_f]: Y5
Wand: Y5
Clubs/Extracurriculars: Y5 (with adjustments for Captain/Prefect as needed; feel free to roll for another if you have less than 3)
Patronus: Y5
Clubs/Extracurriculars List (remember - Quidditch/Quidditch [name_m]Captain[/name_m] and Prefect each count as one; can have a total of 3 extracurriculars)
- Class Club (you may choose from any class they are currently enrolled in)
- Hagrid’s Haggard Club (where you learn about other magical and mundane species within the wizarding world)
- Muggle [name_m]Art[/name_m] and [name_f]Music[/name_f]
- Dueling Club (you may choose from one of the following two clubs: Defense Association, started by [name_m]Neville[/name_m] Longbottom, or the D.A. for short, OR the Dueling League, started by [name_m]Draco[/name_m] Malfoy, or the D.L. for short. The two clubs get together at the end of the year to have a dueling tournament)
- Gobstones Club
- The [name_m]Daily[/name_m] Howler – A Hogwarts-only student-run newspaper with the happenings going on in Hogwarts. Choose from one of the following positions: journalist, reporter, columnist, photographer, illustrator, copy editor, junior editor, assistant editor. (Editor-in-chief is only available to 6th and 7th years)
- Wizarding [name_m]Chess[/name_m] Club
- Society for the Promotion of Elfish Welfare (aka S.P.E.W., started by [name_f]Hermione[/name_f] Granger)
- Magical [name_m]Art[/name_m]
- Magical [name_f]Music[/name_f]
[name_m]Chosen[/name_m] Profession Path(s): (remember, this decides what courses you’ll want to take)
Classes:: (list the courses you are taking)
-Class 1:
-Class 2:
-Class 3:
-Class 4:
-Class 5:
-Class 6:
-Class 7:
-Class 8:
-Class 9:
-Class 10:
The grading scale: roll 8d20 and add up the total. [name_f]Do[/name_f] this from 3-10 times (depending on your number of classes) and assign the final numbers to your classes. If you fail more than half of your classes, you’ll need to take the year over again as well as drop a course (the coursework is much harder after all!). If this happens, add one more d20 to the number of dice that you use for course grades!
Grading Scale Reminder:
90% or above: O – Outstanding
80-89%: E – Exceeds Expectations
70-79%: A – Acceptable (this is the last passing grade)
60-69%: P - Poor
50-59%: D - Dreadful
49% or less: T – Troll